You might be the most intelligent, scientifically and medically trained person in the Commonwealth, with access to the Institute and the Railroad's best minds - and it don't matter squat. You have the same choices in game as a moron.
Jule seems suicidally depressed at the end of her story. She keeps repeating that she has nowhere to go and can't trust anyone. She just sits in a shack, on the dirty ground, with no food, no water, exposed to monsters who will kill her in horrible ways.
So I said "Fuck that!", and built something decent around her. I don't have the skills to mod her behaviour, but by moving the 'rug' that has the scripted negative look, I feel like I symbolically removed that behaviour at least.
I gave her food and water, and cups of hot chocolate, and a warm shower she can use whenever she wants to - and she does use it, although - alas - the game reverts her to her grubby self.
|I that imagine she gets so dirty from tending her garden. Or she's got Pigpen's curse, I suppose!|
|You can never have too many cups of hot chocolate.|
|I don't know if she's exactly happy - but she doesn't seem as miserable?|
|Is that a slight smile?|
|I popped down a deckchair for her to use...|
|and Piper snapped it up like the greedy chair-pig she is!|
|Tamed wolves act as guards.|
|The house training is a little spotty but nothing's perfect.|
|Jule's bed. I'd like one like that.|
|There was a glitch in the production run of this synth.|
|The view from the top of Jule's house. |
Deacon's fixing up some turrets on the roof of the shed she likes to sit in, and watch the sunset.
|The view from the wind turbine - I think I've really made Acadia's outer areas somewhere nice to live in, don't you?|
|Valentine and Deacon discuss the view, from above the fog|
- which we now suspect was caused by the Vim production process.
|For all your dining needs, visit Jule's Place. Now with less random ghoul attacks.|